The key is to the right of the door, on the lowered path. Continue exploring the boat and you'll find a door with a skull on it. On it is a Gold Cup, which you want to grab since it's worth several coins. In the dining room next to these two men is a table. This is the persuasion tutorial, so pick whatever option you like and you should succeed. Inside this back room will be some notes you can read and items to pick up, along with two soldiers. There's a room with a dog here that you can talk to if you have Pet Pal, if not you can go up to the locked door and smash it down. You will learn about moving water barrels onto fire to help put them out, which will be a valuable tactic here. You can also go back to where you began the game and exact some revenge against your jailer, if you're so inclined.Īfter you've looted everyone, return to where the NPC set the boat on fire and head upstairs. Go around looting everything you can as there will be no repercussions. A few key NPCs will remain alive, but virtually all soldiers on the boat are now dead. Well, everyone is dead now, so it's time to get looting. Your answers won't change the outcome, as the NPC will set the boat on fire and kill virtually everyone on board. Once you've fully explored the area, enter the back of the boat. Grab it and you can unlock the nearby door, which allows you to enter a small room and snag a few more items! Also make sure to click the poster on the wall to learn several food recipes! Near the NPC Ifan, if you hold down ALT, you will see a key. Bedrolls and Food are very important, so we suggest grabbing as much as you can carry! Remember that you can hold ALT to highlight objects. Also, take the time to explore and look for items. There are a lot of NPCs that you can interact with here, some will offer up unique dialogue, so we suggest you do so. Teleporting a character who is sitting will teleport the seat instead.The next area is a hold, where most of the prisoners are kept.There is an achievement for killing an enemy with Teleportation.Outside of combat, it can be used to move unreachable objects within range or teleport party members towards those objects.Teleporting enemies into deathfog or lava is a great, but cheesy, way to instantly kill them. Teleportation is tactically useful for moving party members away from danger and enemies towards it.Cannot teleport characters with Fortified or Grounded status effects.Is affected by range bonuses ( Far Out Man, Farsight).Damage scales by level, intelligence and Warfare.Teleporting an enemy on top of another enemy thus deals damage to both. Deals damage to the teleported character/object and any characters/objects around the location it lands.The Teleportation scroll crafted by combining a Sheet of Paper, Air Essence, and a Feather.Gloves of Teleportation (gloves, Fort Joy).Lizard Dreamer at Wordless' Camp (Nameless Isle).
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Trayde the Merchant at Temple of Tir-Cendelius (Nameless Isle).Almira at Paradise Downs (Reaper's Coast), Lady Vengeance ( Nameless Isle), Hall of Echoes ( Arx).Elf Stormchanter at Reaper's Coast elf camp.Trader Ovis at Driftwood ( Reaper's Coast).Gratiana at Amadia's Sanctuary (Fort Joy).
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Teleportation is an Aerotheurge Skill in Divinity Original Sin 2. Teleport a target character or item to a point of your choosingĭamage is based on your level and receives a bonus from Intelligence.